The Legion [Mods] (
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legionmissions2017-03-22 10:08 pm
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THE SPIES WHO SPROCKED US - modplot
Who| Everyone who signed up
What| The Espionage Mission Against the Council
Where| Brainiac 3's abandoned asteroid base.
When| Set during the same time as "Through the Looking Glass"
Warnings/Notes| Potential gore, due to the plan to fake a betrayal. Also potential mind-borkery, due to the Herald involved. (Think similar to telepathy or empath powers).

The abandoned base of Brainiac 5's grandfather, Brainiac 3, is simultaneously perfect for a secret meeting and perfect for an attack. Built into the asteroid itself, it had labyrinthian tunnels, extensive computer monitoring systems, and countless security measures. And a faked radiation spill means very few would risk going to it.
But all the things the Council-members and the Herald are using to guard the meetup can be used against them as well. The tunnels, ducts, shady rafters, and countless levels provide ample opportunity for hiding, sneaking and bypassing certain areas to avoid getting caught. The security systems -- everything from alarms to wall-mounted stun blasters, to capture droids -- can be hacked and exploited, either by the hackers among them, or by security bypass devices similar to the ones that were used during the heist on Rimbor. Even when these devices fail for whatever reason, such as security code shifts and updates, the hackers can gain new security codes and bypasses and send them to their compatriots.
The most dangerous part of this mission is the use of the Nysheef, Harrubian ninjas that have been lent to the UP Council-members as security from the pissed off Harrubian elite that were arrested by the Legion. Juuust on the off chance that the Legion might come snooping around. But with the right amount of stealth and subterfuge, the Legionnaires can take out the Nysheef without raising the alarm, and there are plenty of places to stuff their unconscious bodies.
Brainiac 5 went all out to make sure that the Legionnaires are well equipped for this mission. Before it started, they had access to a tech armory that let them get their hands on a wide variety useful tech, such as: security bypass devices, mini-computers for the hackers, stun weapons, smoke bombs with stun gas that can knock out most sentients for hours, hard-light holographic projectors that can cast illusions over an area or disguise an individual (which can scan new things to create new disguises), stasis field devices, personal cloaking devices, high-tech anti-grav climbing gear, recording drones, grappling hooks...
Basically, if the Legionnaires needed it for the job, they got it. As usual, they also have their flight rings, omnicoms (which have useful scanners), and transuits.
A sensor sweep indicates that the Herald and the six Council-members are meeting in a particular central chamber -- with an addition two unexpected life signs -- but with the team's plans, powers, and equipment, it's Mission: Highly Probable instead of Mission: Impossible.
And the Council will never see them coming. (Which is kind of the point, really.)
What| The Espionage Mission Against the Council
Where| Brainiac 3's abandoned asteroid base.
When| Set during the same time as "Through the Looking Glass"
Warnings/Notes| Potential gore, due to the plan to fake a betrayal. Also potential mind-borkery, due to the Herald involved. (Think similar to telepathy or empath powers).

The abandoned base of Brainiac 5's grandfather, Brainiac 3, is simultaneously perfect for a secret meeting and perfect for an attack. Built into the asteroid itself, it had labyrinthian tunnels, extensive computer monitoring systems, and countless security measures. And a faked radiation spill means very few would risk going to it.
But all the things the Council-members and the Herald are using to guard the meetup can be used against them as well. The tunnels, ducts, shady rafters, and countless levels provide ample opportunity for hiding, sneaking and bypassing certain areas to avoid getting caught. The security systems -- everything from alarms to wall-mounted stun blasters, to capture droids -- can be hacked and exploited, either by the hackers among them, or by security bypass devices similar to the ones that were used during the heist on Rimbor. Even when these devices fail for whatever reason, such as security code shifts and updates, the hackers can gain new security codes and bypasses and send them to their compatriots.
The most dangerous part of this mission is the use of the Nysheef, Harrubian ninjas that have been lent to the UP Council-members as security from the pissed off Harrubian elite that were arrested by the Legion. Juuust on the off chance that the Legion might come snooping around. But with the right amount of stealth and subterfuge, the Legionnaires can take out the Nysheef without raising the alarm, and there are plenty of places to stuff their unconscious bodies.
Brainiac 5 went all out to make sure that the Legionnaires are well equipped for this mission. Before it started, they had access to a tech armory that let them get their hands on a wide variety useful tech, such as: security bypass devices, mini-computers for the hackers, stun weapons, smoke bombs with stun gas that can knock out most sentients for hours, hard-light holographic projectors that can cast illusions over an area or disguise an individual (which can scan new things to create new disguises), stasis field devices, personal cloaking devices, high-tech anti-grav climbing gear, recording drones, grappling hooks...
Basically, if the Legionnaires needed it for the job, they got it. As usual, they also have their flight rings, omnicoms (which have useful scanners), and transuits.
A sensor sweep indicates that the Herald and the six Council-members are meeting in a particular central chamber -- with an addition two unexpected life signs -- but with the team's plans, powers, and equipment, it's Mission: Highly Probable instead of Mission: Impossible.
And the Council will never see them coming. (Which is kind of the point, really.)
FAKE OUT TAKE OUT - THE FAKE BETRAYAL
But two prisoners are with them as well. They're dressed strangely, as if their clothes and gear were cobbled together from various different worlds. Some of it looks strangely organic, while other parts of it are clearly synthesized. Their hands are cuffed behind their backs in restraint cuffs, and they have power restraints on their necks and hoods over their faces.
The Herald the Council-members are talking to is not the one that bragged about being in a meat-suit, judging from the way her own very solid body looks just like the Joker's -- she looks like a living photo-negative.
She looks like a very, very strikingly confident photo-negative, armed with a whole arsenal of high-tech weapons, and even a sword.
Legionnaires, meet the Herald called the "The Wheel of Fortune" aka: War. A literal Herald of the Apocalypse, conscripted from a world that Chronoblivion ate when it was in the midst of another more biblical apocalypse, she was conveniently already gung ho about being a harbinger of doom.
And boy does she love her job.
They have a chance to listen in on the exchange -- and record, if they're quick and smart -- to find out more about what's going on.
"--now, see here, Naltor only agreed to work with you because of the visions some of our people had that the Legion would fail against you. We want assurances that Naltor will be spared," says Lural Nol, the female Naltorian Council-member.
"We want the same for Daxam," says Corl Dem, the male Daxamite Councilor. "We know we have to put up with these...sub-sentients surviving after it all, with us, but --"
"Grife, Corl," says Lural, "it's bad enough to be locked into this mess with you, but can you silence your disgusting xenophobia for five minutes? We're just working save our world -- you and Tela actually like that the rest of the UP is going to be destroyed."
"You bet we do," sneers Tela Nik, the female Daxamite Councilor. "Provided they'll come through and spare Daxam, as promised, they'll be doing the great work we always wanted to do for us."
"Disgusting," says Meranu Vigo, the female Carggite Council-member, to the other woman.
"Oh, like you have room to talk," says Rina Tal, the male Naltorian Councilor, "You're just doing this for power. We're doing it for our people."
"You're lucky I don't kill you where you --" starts Meranu, and as she nearly gets in a fist-fight with the Naltorian, the Herald just smiles, clearly pleased with their infighting.
"Now now, there's no need to quarrel," War says, smiling like even if there's no need, that it's a delight. "You've been so obedient with your cooperation: every decision you made helped us strike at the heart of the UP -- and weakened the Legion."
"And those decisions hurt our people," says Rina. "Thousands died because we allowed your forces to sabotage the gravity generators on Naltor."
"And we lost dozens on Cargg, thanks to the Joker," says Meranu. "Herald--"
"War," she corrects, her voice as sharp as the edge of a knife. "My name is War."
"War," Rina says. "You've done nothing to demonstrate that it was worth it, haven't given us anything but your word that--"
The Herald holds up a hand to silence them.
"My word is all you'll get. I don't think you understand the gravity of your situation. I owe you nothing. My master owes you nothing. It's only through his magnificent benevolence that he's extended this offer to you. This is not a negotiation -- this is you paying the proper tribute."
She steps forward, her body language slow and lazy like a jungle cat -- and her smile like a very hungry jungle cat.
The Council-people all fall silent and back away as if she's not so much a person as an advancing forest fire, threatening to surround them.
"Speaking of which," War nods at the two prisoners. "You said who they were in your message. Is it true?"
"Yes," says the male Carggite, Yelik Melinko. "Luckily the Science Police officers that picked them up were loyal to us, so they weren't able to contact the Legion, or the UP government, or any allies."
"Are you sure?"
"Yes."
War bends down to look closer at one of the prisoners and lets out a throaty laugh of amusement at this sudden wild card -- the laugh almost sounds like the stutter of machine-gun fire.
"What an interesting development. They're supposed to be dead, you know. Did you question them? Ask how they survived? Ask how many of the others still live?"
"We had some telepaths in our employ, they interrogated them, but both proved to be very...resistant to their efforts," says Tela. "Which is no surprise, given their reputations."
"Oh well. We'll find out more soon enough. I supposed we'll just have to torture them. I'll be taking them with me; my master will be pleased with this gift."
The conversation is damning enough -- but the Legion can take things further, if they dare to try. This is their chance to find out more about the corruption in the UP, and Chronoblivion and the Heralds.
[ooc: This is where the Legion can do its fake out betrayal. Please keep all fake betraying and the faked deaths in this thread. The final talk between the fake "traitors" and the npcs, and the trap will be set up in another thread below. Characters can use their holographic devices to simulate what they need, and can also be armed with other gadgets to fake injury, blood, etc.]
no subject
Galaxy. World. Whatever, ask Azúcar if she cares about the semantics when she dismisses her thermoptic camouflage with a flick of her claws, perched near the far end of the room— one hand on a door panel that's already been thoroughly (and discreetly) overridden to let the rest of her companions through, the ones less capable of slinking through ventilation shafts and reinforced maintenance routes.
The symbiotic nature of brains, brawn, and bypassing security routes like a 1980s basement hacker. Good times.
no subject
As one of those individuals who only slinks through ventilation shafts when he really has to, he's waiting for Azúcar to take care of the door and is in the room as soon as it's open for him. He's immediately behind her, his gun trained on the circle of council members, unflinching as ever.
He doesn't say anything--doesn't need to. As always, he lets his gun do the talking.
no subject
Double betrayal, but fake. It's already a bit confusing, but he can keep track of his own agenda.
His single shotgun is also in his hand, just resting by his side. Like 76, he remains silent for now. Sombra was always better at the talking and persuading.
no subject
When her team starts 'falling', she'll come out. A mastermind who over-reached herself, tried to run a con with two many moving parts and people she couldn't trust.
If this works, she is so bragging to Nate when she gets home.
no subject
Some people share movies, stories, games— Sombra shares deceit.
And all the glorious benefits of it.
"—or maybe not." Leveling her gun at War et all, she makes a show of twisting her grip, lifting it high and raising it towards the ceiling instead. A universal sign of ceasefire. "Maybe...we can all leave here together. As friends."
Cue one purposeful shift of her attention towards Jack, Gabriel— and Parker hidden somewhere in the shadows.
no subject
But he fixes Reyes with a pointed stare anyway, a nonverbal gesture whose meaning is obvious. Don't screw it up.
With that (possibly) taken care of, he steps up to Azúcar, clearly acting as her muscle.
"Don't think it's going to work like that."
He's just saying.
no subject
Knowing she was ahead of the bulk of their force, she surveyed the room and moved herself deftly, lightly, to a well-positioned overhang where she could set up. A little too short for her prone body, Widowmaker's legs folded up as the back edge pressed just above her knee instead of being left dangling where they could be seen. Sniper rifle loaded with stun rounds at the ready, she lowered her visor down, her vision washing with heat signatures and all the screens she had. As she set the screens to focus on the various delegates, the unknown woman and those hostages, she also had her 'eyes' set to where the room entrances were.
Over the team comms, her accented voice slipped softly into the ears of the rest as she spoke no louder than absolutely necessary. "Widowmaker in position. Well, well... It is indeed Daxam, Naltor and Cargg. They are with a monochromatic woman; she is the real threat. Unexpected - a pair of hostages."
She affixed the recording device to her scope, the rifle's barrel clear in the video feed, and held it perfectly still as she activated it. "Recording now. ETA?"
>> taking place before first reply to the sombra/76 thread
He doesn't know exactly how many of the council members are in there, and the possibilities of the ninjas hiding in places where he couldn't see are also a dangerous possibility. Although Widowmaker's visor has that ability to show her targets, he isn't 100% sure that their heat signatures will even come through. Either way, he's depending on her to feed them intel and back them up with any sort of cover fire should anything nasty go down.
no subject
"Six councilmen, two hostages and the woman are clearly visible in the room. They are all I see within the room. Two faint signatures on the other side of the northwest entrance," she described. "They are brief and then disappear for a few seconds before appearing again. The same - only five in total - on the south wall, but farther outside of the entrance. Most likely belonging to the reptilian guards. I theorize I can only detect them when they move. Proceed with caution."
no subject
"Relocating to the northwest entrance."
His body heat signature isn't as cold as hers when he's in his humanoid form, but as a black storm cloud, she'll lose him for a couple of minutes. Taking to the vents and the space between the walls, he rushes through the ducts to make quick work of the distance between him and his targets. Stopping about twenty yards from the entrance, he presses up against a wall.
"Status on targets."
no subject
Once she had Reaper back in her sights, she focused on the enemies. Such little movement at all, it made it hard to detect them. But they were still there.
"Unalerted to your presence as of yet. One has moved closer to your position than earlier. 1.35 meters beyond the entrance. The second is closer to two."
no subject
Fortunately, he was as cold as the reptilian guards, and the fact that he's currently laying flat on the ground as he rippled towards them when the closest one's back was turned only made it that much more difficult for them to detect. The guard turns slowly on his heel to walk back towards the door, moving away from him, which is when Reaper decides to strike. He wants the gap between the guards to be as small as possible.
Sleep.
He quickly bashes the guard's head against the wall, his augmented strength coming in handy to knock them out as quickly as possible. It alerts the other guard, their weapon raised to attack, but he rushes them too. They let out a yell of surprise, not expecting a large, billowing storm cloud to envelope them as he maneuvers around to quickly disarm them. Hopefully, the activity doesn't alert anyone else nearby. He has to make sure to enter the room right after 76 and Sombra, seamlessly.
no subject
"Look to your left along the base of the wall. You should see a ventilation duct that is wide enough to place their unconscious forms in. I cannot say if the cover will be easily removed or not." Her attention shifted to take in others in the area.
"You have an approximately seven minute window. The petit four is lagging." As something most likely caught Sombra's attention. Widowmaker couldn't be sure, but she may as well establish the insulting sobriquet for 'Azúcar' now.
no subject
"Works in my favor...for once."
Still, seven minutes is long enough. He crams the guards in there with little care for their well-being, but quietly enough that their gear and boots don't send a cacophony of clanging and banging down the chutes. Then shuts the lid over it just as gently.
"Proceeding to group-up with Azúcar and the rest," he says, easily omitting Jack from that short list. "Is the path clear?" Even though he asks, he's starting to double back while in half-misted form.
no subject
"Another group has lured the guards at the other entrance away. There is no better time to get into position."
no subject
Probably the nicest thing anyone will ever hear Reaper say to anyone. Her information, despite the odds against her, is good enough for him in this situation so he hightails it back to the group just in time for their dramatic appearance.
no subject
War. She's the one they'll need to convince, to impress. But doubtless he'll have an advantage the others don't. He's not the hero of this story, after all. His bloody, war-riddled past is on display for all to see.
Washington, on the other hand? Taking such a risky mission is expected of him, particularly with so many lives on the line.
no subject
It had been one thing to bum-rush the Joker and throw him into an empty fridge. It's another thing completely to put on an act and try to convince War - her name is War, Jesus - that they mean business. They're assuming she can't read minds or see through illusions.
Admittedly, they picked the right people for it. Azucar, a woman with at least two faces; Soldier 76, who'd made no secret of his distaste for the Legion's practices; and Locus, whose bloody past had just been spread across the media for all the galaxy to see. If anyone was going to betray the Legion, it'd be them. It's believable.
Which is why the paranoia he's been struggling to keep in check for the better part of a week is screaming, and some part of Wash can't help but believe it.
He's trusting Locus with his life. He's trusting Locus to keep it to stunn ammo, to use the blanks he brought with him instead of switching them out with live ammo (which is so, so easy to do without anyone knowing). Regardless, they'd both agreed to the plan, and Wash isn't a mind reader, so he has to trust Locus on this one. There's definitely more than one way he could die today.
(Which makes it an ordinary Tuesday in his life, really.)
But he shoves all that to the back of his mind and peels away from the shadows, rifle in hand, all calm and confidence. If all else fails, he's damn good at lying. "What a great show. Anything else you want to say before we haul you off to prison?"
no subject
There are more dramatic ways certainly, but his ways are efficient. Brutal and swift. And Felix always said to tell the best lies, you build them on a foundation of something that is true. To be believed, he can act no differently than normal. That they will naturally expect the worst of him works to his advantage in this instance.
So from the shadows, he takes aim.
There was a time that he gladly would have taken this shot with real rounds, to wipe Washington's shadow from his mind and keep to his path with a clear mind, if not a clear conscience. That he extends him this opportunity at all speaks volumes as to how far they've come since those days...first, that Washington would trust him that far, and second? That Locus wouldn't take the opportunity to immediately stab him in the back. He is a faithless traitor, after all.
What would be a shot between the plates of Washington's armor at his lower back rings out from his position. Good news, Washington. It's a false round after all.
But now? He has to sell it, as Locus fades into view as though entirely on purpose, stepping up to claim his 'kill'.
no subject
According to plan. Thank God.
It takes a fraction of a second to activate preprogrammed commands in his HUD, sending a jolt through the armor to pop a pair of squibs hidden in his lower back and abdomen. Fake blood spatters to the floor and he staggers at the imagined impact, gasping. He's been shot before; this is what it looks like. "What-"
He turns, breathing purposefully labored, to see Locus emerging from the shadows. There's a split second where he'd normally process the surprise, the sudden but inevitable betrayal, and then he draws his pistol, aiming for Locus. "You son of a bitch-"
He's been betrayed before. This is what it looks like. At least, this time, it isn't real.