Agent Washington (
unrecovered) wrote in
legionmissions2016-10-10 11:34 am
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PIIIIIIIPE WREEEEEENCH FIIIIIIIIIGHT
Who| Wash and others
What| Murderworld. So much Murderworld.
Where| All over the arena - locations are in toplevels
When| Murderworld! Late day 1, all of day 2, and early day 3
Warnings/Notes| Violence for days. Most of these have been planned using the almighty spreadsheet - if you want to plan something, feel free to poke me on plurk!
Get pulled from a perfectly benign covert mission to be thrown into a bad Hunger Games ripoff run by someone with zero sense of style or humor. Survive, probably on his own, until help comes or he manages to escape. Sure. Okay.
What could possibly go wrong?
What| Murderworld. So much Murderworld.
Where| All over the arena - locations are in toplevels
When| Murderworld! Late day 1, all of day 2, and early day 3
Warnings/Notes| Violence for days. Most of these have been planned using the almighty spreadsheet - if you want to plan something, feel free to poke me on plurk!
Get pulled from a perfectly benign covert mission to be thrown into a bad Hunger Games ripoff run by someone with zero sense of style or humor. Survive, probably on his own, until help comes or he manages to escape. Sure. Okay.
What could possibly go wrong?
no subject
There is absolutely something to be said for sneak attack damage. Wash surges forward and reaches around Cashmere, plunging his knife into Cashmere's neck and dragging the blade across his throat. "Say hi to Felix for me," he snarls, knocking Cashmere's blaster off its holster and tossing it to the side. It clatters to the ground next to the plastisteel sword that slipped from Cashmere's grip when Wash stabbed him. Now all he has to do is take care of the other one and he'd be home free.
no subject
She has the presence of mind to switch her blaster to darts before she comes upon the scene, firing one point-blank at the target and screaming all the while. "How dare you! How dare you!" She doesn't bother picking up sword or blaster, instead grabbing her brother's limp body and screaming for a teleport. He's not dead yet; with Arcade pulling them from the arena, there's still hope.
As she and her brother fade, she snarls down at her target. "I'll come back for you later. Enjoy contemplating your death." The twins disappear, leaving behind weaponry, a bloody patch of ground, and an inert target.
He'll pay for what he did to her brother. Gloss will make damned sure of that.
no subject
Wash drops Cashmere's body when the scream rattles through the underbrush. He barely makes it two yards away before he feels the dart bite into his neck. His neck begins to tingle, a spreading numbness that surges through his body within moments. His legs fold beneath him and he collapses bonelessly to the ground and lands hard, unable to catch himself. He hears the threat; hears the sound of teleporting; hears silence. He tries to get up. He tries to struggle. He tries to move.
He can't.
Whatever's in that dart has paralyzed him almost completely; his only saving grace is that he's still breathing.
But that's the point, isn't it? Gloss wants him to contemplate his death while he waits for the wolf to come back, or for her to return. He didn't even manage to kill Cashmere, and now it's only a matter of time before they come back to finish what they started and he couldn't follow through on.
He's going to die here, alone and unable to defend himself, and there's nothing he can do about it. He made a decision, and now it'll mean his death.
He's trying to stay calm, struggling to keep his breathing even and not attract attention. He's not sure whether getting eaten alive by the wolf or tortured by the twins will be worse, but he's not exactly in a hurry to find out either.
He doesn't know how long he lies there, staving off panic as best he can, before he hear footsteps approach. He holds his breath, praying they don't find him, that they'll just pass him by-
But while the footsteps meander a bit, they do head towards him. He manages to glance up as they come to a stop in front of him, and-
It's the girl. The one that they'd hung from the toadstool as a trap. The one he'd freed. She'd come back and found him.
She kneels next to him, rolling what he thinks are leaves between her palms until the smell of bitter mint fills the air and the plants are more of a paste. "This tastes bad," she says, opening her mouth and putting the paste under his tongue, "but it'll help, I promise."
She's absolutely right: it's the most bitter thing he's ever tasted, and it's only the fact that he can't move that keeps him from spitting it out. He waits, and breathes, and after nearly a full minute it turns out she's right again, as the numbness starts to fade and sensation slowly returns to his limbs, along with a wicked case of pins and needles. He shifts and winces a bit - yeah, this is definitely not fun, but-
But he's alive. He'd saved her life, and she'd come back to return the favor.
She waits until he can sit up before nodding in satisfaction. "You can spit those out if you want. You should be okay now."
Oh, thank God. He turns to the side, leans over, and does just that. It's going to take a good long while to get that taste out of his mouth, but at this point he's so grateful to be alive and able to move again that he's more than willing to put up with it. If this is what life tastes like right now, he'll take it.
"Thank you," he finally says, a little hoarse and a little slurred as the last remnants of paralysis fade slowly. "You saved my life."
The girl shrugs. "You saved mine," she says simply. "I couldn't just let you die after that."
It's a fair point. He nods and struggles to his feet. "We need to get out of here. We don't know when they'll come back, and I don't think I can win a fight right now."
"Okay." She nods, gathering the sword and blaster, and nods at him. "Follow me."
They walk in silence for nearly half an hour before she leads them into a little alcove between two of the gigantic trees. It's snug and quiet, with a small fire pit in front and a nest of leaves towards the back. They gather food - turns out the scanner on the Omnicom is incredibly handy for pointing out edible material - and Wash builds a small fire to roast vegetables as the sun begins to set. They get to talking, quietly, with frequent breaks to listen for approaching fauna (or, worst case scenario, approaching tributes) in the surrounding area.
The girl's name is Arlie; she's thirteen; her mother is a botanist, which is why she knows what plants double as general antidotes to strange poisons; and her father is a political dissident. "He has Opinions," she explains, and Wash can hear the capital O that starts that word. "So they sent us here. I haven't seen dad since they grabbed us. Mom went out this morning and hasn't come back yet. I was out looking for her when the twins grabbed me and tied me up, and..." she trails off and shrugs. "You know the rest of the story."
He takes the plasma blaster - hard won, as far as he's concerned - and gives her the sword and several fire starters out of his pack. She settles in for the night and he stays up, sitting up by the fire and keeping watch. He dozes lightly a few times, but really, he's had worse. It's an uneventful night, which is exactly what he and she both need.
In the quiet and the dark, he thinks about the arena. Thinks about Grif, sent God knows where. Thinks about Dipper and Mabel - kids, caught in this murderous manmade hell - and about how they'll take care of each other. Thinks about Arcade, putting innocent people and children into a torture arena. Thinks about how good it's going to feel to track down Arcade and deliver justice, insomuch as he can and still stay within Legion guidelines. Thinks about getting everyone out of here. Goal one is survival. Goal two is to shut this whole damned place down.
The morning brings a teleport storm, and when he manages to open his eyes again, the forest is gone. Goddammit.