Agent Washington (
unrecovered) wrote in
legionmissions2016-10-10 11:34 am
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PIIIIIIIPE WREEEEEENCH FIIIIIIIIIGHT
Who| Wash and others
What| Murderworld. So much Murderworld.
Where| All over the arena - locations are in toplevels
When| Murderworld! Late day 1, all of day 2, and early day 3
Warnings/Notes| Violence for days. Most of these have been planned using the almighty spreadsheet - if you want to plan something, feel free to poke me on plurk!
Get pulled from a perfectly benign covert mission to be thrown into a bad Hunger Games ripoff run by someone with zero sense of style or humor. Survive, probably on his own, until help comes or he manages to escape. Sure. Okay.
What could possibly go wrong?
What| Murderworld. So much Murderworld.
Where| All over the arena - locations are in toplevels
When| Murderworld! Late day 1, all of day 2, and early day 3
Warnings/Notes| Violence for days. Most of these have been planned using the almighty spreadsheet - if you want to plan something, feel free to poke me on plurk!
Get pulled from a perfectly benign covert mission to be thrown into a bad Hunger Games ripoff run by someone with zero sense of style or humor. Survive, probably on his own, until help comes or he manages to escape. Sure. Okay.
What could possibly go wrong?
Grif | Temperate Zone | Day 1 | Afternoon
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There were a lot of great things to be said about gathering half the Legion stuck in this little corner of hell into a single convoy hell-bent on breaking out. There were equally as many less-than-great things to be said about their inevitable failure and Arcade's subsequent scattering them to the corners of the arena. Abruptly. With no consideration for inertia.
So when Wash plows facefirst into a grassy field at painfully high velocity, he can't exactly say he's surprised. Instead, he rolls over slowly and groans. "That," he declares to the sky, "was the worst landing ever. Of all time."
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Grif pops back into existence mid-scream, bounces off of something that is quite probably human, rolls for several feet, and lays there like the dead for a good fifteen seconds, stunned.
He finally catches his breath, sits up to spit out a mouthful of dirt and grass, and looks over.
Oh, that was Wash. Sorry, Wash.
"Can I just be the first one here to say what the fuck?"
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He rolls over on his side, still curled up and struggling to catch his breath. Whatever that is - wait, it's Grif, are you fucking kidding - has knocked the breath out of him. It's going to be a minute or two before he's got a witty retort, aside from a very labored, "fuck...you."
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NPCs | Temperate Zone | Day 1 | Evening
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But worrying isn't going to help them or him, so he moves on, walking through giant trees and toadstools as quietly as he can manage, looking for uninhabited shelter and listening for threats.
What he hears instead is muffled whimpering and crying echoing through the trees. It sounds human, and female, and young.
There is no way in hell that's not a trap. There's just no way.
He takes a deep breath, wrestles for a moment with his conscience, and goes anyway.
The source of the sound isn't too far away - it only takes him a few minutes to get there - but it definitely confirms his worst fear. There's a Harrubian child - a teenager at best - bound at ankle and wrist and dangling from one of the giant toadstools at what would be chest height for him. She's fallen silent aside from the occasional whimper, a terrified expression on her face and eyes fixed to a point to his left. He slowly heads around the side of the tree he's hiding behind, following her gaze, to see a wolf the size of a horse standing by another tree, licking its chops, eyes locked with the young girl.
Well, shit. It's obviously a trap - if he exposes himself, he either gets eaten by a wolf or attacked by whoever set it, or possibly both. If he does nothing, a child dies. There's not really a choice to be made.
The wolf starts trotting towards the girl, teeth bared, and Wash surges forward. The wolf hears him, pricks its ears, turns towards him-
And he plunges his knife into its eye.
The wolf rears back with a scream, and Wash manages to yank his knife out and land on his feet, When the wolf lands, he lashes out again, slashing across the wolf's nose and opening a deep cut. "Get out! Go!"
There are some meals that are worth the trouble; to the wolf, a mouthful of girl isn't one of them. The wolf yelps and turns, heading back into the woods away from the assailant with the knife. Absolutely not worth it.
Between the noise the wolf made and his own yelling, Wash knows they don't have much time before whoever set the trap is attracted by the noise. There's no way they're not nearby - you don't set a trap with live, sentient bait and then leave it. You stick around and wait to see what you catch. Wash doesn't intend to be here long enough for that to happen. He sprints for the girl and cuts her down, catching her as she falls and slicing through the ropes around her ankles and wrists. "You need to get out of here-"
There's a sharp report and an even sharper pain in his arm. He yells in pain and dodges to the side, dragging the girl with him, as another plasma blast tears through toadstool stem right where his head had been a moment before. "Run!" He pushes the girl towards the foliage and turns to face his attacker.
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Cashmere gives a rolling shrug, locking eyes with the Legionnaire they've flushed. "No. She'll still be close when we're done with this one. Plenty of time to hunt her down after we've finished here."
If there's a cue, it's silent - both of them raise their blasters as one and start firing, leaping off the toadstool they'd been on and heading in semicircles in opposite directions from one another. If they can herd their prey, it'll be that much easier to kill it.
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Two seconds later, a chunk of toadstool flies out from behind the toadstool itself, hurled from an improvised rope slingshot and aimed for Gloss. Wash doesn't stop to see if it hits - he's darting towards another toadstool, trying for cover in the less terrifyingly giant foliage growing around its base. Anything to get away from these two.
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Nita | Ocean Zone | Day 2 | Early
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Wash would probably appreciate it a hell of a lot more if he weren't running for his life, sprinting down the beach with a shark with robotic legs in hungry pursuit.
What the fuck is his life anymore.
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All in all, not a bad morning, gladiatorial nonsense notwithstanding.
Stretching, she decides it's time to see about breakfast, and rockets back up to the surface in a stream of bubbles, grumbling about her lost ability to fly as she swims to shore like some kind of peasant. It didn't occur to her to take off her trousers, and she's primarily concerned with how extraordinarily uncomfortable sodden rip-stop fabric is when a man goes dashing past her, pursued by a shark on legs.
Huh.
Like any self-respecting Atlantean confronted with this sort of problem, Nita hauls off and decks the shark.
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oh my god how does npc
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Master Chief | Escher Zone | Day 2 | Midday
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Right now, he's as close to the wall as he can be without actually touching it, moving at a brisk pace and trying to find an exit. Priority one is getting the fuck out of Dodge; everything else can wait.
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RNGesusArcade at least saw fit to give him a motion tracker. He tested it during the ultimately failed desert convoy and at least knows that it works, so at least he has that....Which indicates something is coming this way. Excellent. He still has the backward-firing gun he was given, and though he can theoretically fire the thing in a useful direction if he holds it right it only has one shot.
At least he's probably faster than a mercenary tribute. Or even most animals. He decides to face whatever's coming up this hall head on and steps around the corner.
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Ana | Industrial Zone | Day 2 | Afternoon
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He sees something on his motion tracker and presses his back to a wall, going completely still in case it's another horrifying doll abomination taking a midday stroll.
Pidge | Industrial Zone | Day 2 | Evening
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Yeah, she doesn't have a plan. She's out on her own right now. And she has the worst feeling she's being watched...
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He's caught a blip on his motion tracker, and he's following closely enough to keep them in earshot but far enough away not to attract attention. He can hope he's following a Legionnaire; worst case scenario, it's something out to kill him. Again.
Whatever it is, it's around a corner, and right now Wash is trying to decide whether the potential benefits of turning that corner and revealing himself outweigh the risks.
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Casey | City Zone | Day 3 | Early
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"Hey, metal dudes! You want a piece of me?" He taps his hockey stick against the ground. Actually, it does kind of look like these things want a piece of him. Like...literally. There's two of them, and he figures he's high enough in the building that knocking them out a window or something will be a cinch. He clearly has their attention, but he doesn't notice the one coming up behind him...
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Which is why that's the one that Wash goes for when it starts to move, running up to it and lashing a solid heel kick at its knees (or whatever passes for its knees). The monster goes down, and Wash works his knife through the caging on its chest and tears through the smaller pipes and wiring encased within. The thing screams through its steam vents, and Wash snarls in return. He glances up, past Casey to the Harrubian dissidents that had been cornered before Casey's arrival, and bellows, "RUN!" He can fight these things. Casey can fight these things. The Harrubians can't.
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Sam | City Zone | Day 3 | Late Morning
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Sam was a small town kid. Open air, middle of the desert, he'd have to hit the road for at least an hour and go to Phoenix just to see a skyscraper. And while he'd had his share of existential teenage angst about rotting in the middle of nowhere and wanting to be where things happened, and he'd at least been able to go places more since he started the superhero gig...he really wasn't in his element. He was at his best with open skies and room to do a few barrel rolls.
If he could still fly, he'd at least be able to get a better look at the terrain, but without being able to do that much, something nasty could be around any corner and he might not know until it was coming right for him.
So here he was, near one of those corners, leaning around to try and get a look down the alley as unobtrusively as possible. He didn't see anything, but was that really worth much? He crouched down to scoop up a small pebble, tossed it down the alley, and waited for something to pop out.
Or preferably, not pop out. That would be even better.
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That, and the hope of finding another Legionnaire alive and well (and starting the cycle all over again, but that's a given at this point).
He doesn't mean to sneak up on Sam - it's just that he rounds a corner and finds Sam's back to him. Um.
"Hey," he says quietly. There's not really a good way to approach this - nothing that'll completely prevent Sam from jumping out of his skin, at least - but that's not going to stop Wash from trying.
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