The Legion [Mods] (
letsgolegion) wrote in
legionmissions2016-10-17 11:30 pm
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Entry tags:
Murderworld Endgame [modplot]
Who| Everyone who signed up for Plot Endgame
What| One group takes on Arcade, the others take down the mercenary Tributes once and for all
Where| All around the arena
When| Day 3
Warnings/Notes|
Arcade had intended to allow the arena to last for 20 more days, but he wasn't anticipating the consequences of capturing the Legionnaires. That meant that his entire operation started to fall apart on Day 3 of the Legionnaires being in the arena.
What| One group takes on Arcade, the others take down the mercenary Tributes once and for all
Where| All around the arena
When| Day 3
Warnings/Notes|
Arcade had intended to allow the arena to last for 20 more days, but he wasn't anticipating the consequences of capturing the Legionnaires. That meant that his entire operation started to fall apart on Day 3 of the Legionnaires being in the arena.
no subject
She doesn't complain, though - it isn't productive - and as soon as she's at the top, she posts herself near the top of the ladder, aiming her bow at the area down below to cover his ascent.
"Which way?" She doesn't doubt that he's right; she's gotten the idea about scanning technology even if it's still strange to her, but she can't pick out any movement just yet.
no subject
It’s another moment before he manages to catch up to her, but once he’s cleared the ladder he wastes no time in pointing out where his visor is pinging the signal. The whole area is dark, the sound of machinery aural camouflage for anyone trying to sneak up on them, but he can see the heat signatures and isn’t about to let them escape.
“Stand back.”
76 knows that Legionnaires are capable, but he still very much has a mentality of doing things himself. His visor locks on, he raises his rifle, and unleashes a trio of rockets onto where his visor tells him the targets are.
It occurs to him he perhaps should have tried to get them to identify themselves, lest he accidentally fire on allies, but at this point in the game, he’s fairly sure that anyone following them isn’t on their side.
no subject
Clock faces: not a thing in her home. Add one more to the ever-growing list of things she really ought to clarify so she can stop getting lost every time someone tries to talk about something.
But not being sure what he's referring to (until she sees him open fire on the spot in question), she's fine with leaving him to open fire, opting to keep an eye on the rest of the area instead. Nothing saying their pursuer is working alone, after all.
no subject
Unfortunately, in being the first one to open fire, 76 has effectively let their pursuers know exactly where they are. He stops shooting just long enough to duck and pull Ina down with him, return fire whizzing over their heads.
no subject
"Something's moving on the other side." She points a finger in the right direction, though she doesn't get up to actually point at where she saw it. "I don't think they're working alone."
no subject
Two of them--he picks up their heat signatures on his environment scanner right about where Ina points her finger. He's on the move and pulling her along before they can get another shot in.
"You want to run or fight?"