Jason Lee Scott (
kingtyrantranger) wrote in
legionmissions2016-11-11 12:53 am
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Camping: Part II!
Jason didn't exactly sell the new world well. Stepping through the Threshold Gate, the Legionnaires find themselves on a landing platform overseeing their new vacation hotspot. The first thing they'll notice is that everything feels slightly heavier. Nothing dramatic, but if they were carrying a hundred pounds of stuff, now they've got twenty more pounds weighing them down. The planet, Futuro's Folly, is as advertised, hollowed out with the entire ecosystem on the inside. Outside, if they'd bothered to look, there was only a barren, crater-pocked surface of a dwarf planet about half the size of Pluto. Inside, however...
While they're standing in the midst of what was surely once a base of some kind, the criminal resort according to Jason, it doesn't stretch out very far. Just about three quarters of a mile out, the 'settled' area ends, taken over by a vibrant jungle of dense violet and orange foliage, with gigantic red and blue mushrooms filling just as much area as the trees. More, in some cases, as some of them seem to be miles high off in the distance, just when the earth seems to start curving in on itself. An orange sphere that seems to be the size of a silver dollar hangs in space above their heads, with something rotating in the core of it. If anyone were to watch it, the orb flickers rapidly as rings blur around the sphere itself. After about 8 in the evening, the fields that the rings generated would turn slightly opaque, bringing darkness to the entire planet at once.
The former crime resort itself isn't exactly in the best of shape. By 31st century standards, the technology is centuries out of date and finding people who are capable of repairing it without ruining the 'historical significance' is increasingly difficult. There are six main buildings other than the small spaceport they're standing in:
When the Legionnaires approach the border, heading to the wilderness, there's a small, almost decorative-looking wall. Even those with normal hearing will pick up on a ringing tone as they get closer to it, like a bad case of tinnitus. Walking through the gates is almost like walking through an actual barrier, but once they've done that, the noise fades the further they get from it. The sonic barrier covers the resort in a dome, meaning that they'd run into the same thing if they flew straight up.
Immediately outside the wall, the jungle starts abruptly. And, compared to the relative silence of the resort, the noise of life is practically deafening. Bugs clicking, birds calling, animals screaming at one another, it all slowly fades in the deeper they get. There are trails through the jungle, but they're slowly becoming overgrown as the resort's popularity slowly fades.
As they go deeper, it's not hard to find the first actual animals. Totally unused to humanoid life, they show more curiosity than fear. Small, chicken-sized dinosaurs roam in packs, sloth-like creatures hang from the ceilings, and there are trees that have been knocked over, and recently, in some huge brawl between titans. Every now and then, a small batch of overgrown buildings can be found, mechanical parts pushed out of them by growing vines, or torn out by wild animals. Slow, crackling noises that sound like drawn out thunder echo in the distance as something snaps trees, some of them several dozen feet in diameter, like twigs in the pursuit of prey.
The only thing that Jason's marked on the maps, beyond the default markers that the resort gives out, is a lake about five miles outside of the resort. Set in a clearing, it's over a mile long and several hundred feet deep, with a cave system connected to it underneath. The data regarding the caves is corrupt, the maps refuse to include them. A river feeds into the lake by a waterfall, and a number of small creeks seem to spring up near it. It's not uninhabited, there are several fish in there. And, possibly, something living in the caverns underneath. It's rare, but someone might see animals drinking from time to time, from the small dinosaur packs to titanic mammoths... with weapon mounts that alarmingly track anything that move too close, too fast.
There's a lot to work with, and Jason's rented the place for several days. Hopefully, everyone will find what they need to relax and recover from their recent traumatic events. Or just socialize and meet new people.
[[Okay, so there's some generic activity headers up right now. Feel free to pick one up and run with activities running in any of those areas. For those of you who wanted action, I'll have a separate top-level for that. However, I won't be running any of that chaos, so feel free to take it in the direction you'd like.
If you want to do anything, anything at all, and it doesn't fit into one of my toplevels, feel free to make a new thread entirely! Go wild with it, y'know?]]
While they're standing in the midst of what was surely once a base of some kind, the criminal resort according to Jason, it doesn't stretch out very far. Just about three quarters of a mile out, the 'settled' area ends, taken over by a vibrant jungle of dense violet and orange foliage, with gigantic red and blue mushrooms filling just as much area as the trees. More, in some cases, as some of them seem to be miles high off in the distance, just when the earth seems to start curving in on itself. An orange sphere that seems to be the size of a silver dollar hangs in space above their heads, with something rotating in the core of it. If anyone were to watch it, the orb flickers rapidly as rings blur around the sphere itself. After about 8 in the evening, the fields that the rings generated would turn slightly opaque, bringing darkness to the entire planet at once.
The former crime resort itself isn't exactly in the best of shape. By 31st century standards, the technology is centuries out of date and finding people who are capable of repairing it without ruining the 'historical significance' is increasingly difficult. There are six main buildings other than the small spaceport they're standing in:
- The main building. The top three floors were once dedicated to administration, communications, and security. The bottom two floors are dedicated recreational areas, with infonet hookups (reception's not a problem when you can turn your entire planet into a signal amplifier), a variety of holographic games, and a bar/lounge area with some futuristic gambling machines tucked into a corner. Jason has turned on the parental controls, however.
- Behind the main building is the storage center. There's a vast array of vehicles, furniture, and machinery that can be asked for, and it's all stored underground. Simply type in a command and the robots underground will shove the requested item into the gravity tubes, shooting them up to the customer's level.
- The food court has the option to make your own food as well as an outdated and slightly buggy robo-chef that can make a variety of meals. Meat is on the menu, but if anyone asks for meals that require it, they'll have a long wait. The larder hasn't been stocked in centuries. However, it does have coffee. STRONG coffee. And just about any vegan meal you could ask for. It's open air, but can be covered with a dome at the push of a button. The dome has controllable transparency and can be programmed to display any number of things as a ceiling.
- Standing roughly three hundred yards apart are two convertible athletic fields, each about a half-mile in distance. In the old days, they'd hold races or gladiatorial bouts in them. They'll form just about any field needed, however, from obstacle courses and splatterball to golf to the now-illegal slaughterball rings or laser tag arenas. However, most of the gear needed to play is in the storage center.
- Finally, there's a single public bath house. Rather than the sonic showers of Legion World, these use real water. The bath house holds rooms for spas, saunas, massages, public bathing, and showers. Jason has assured everyone, however, that there are private bathing arrangements. He neglects to mention the cameras that subtly fill the rooms, though they are now sporting brand new Legion of Super-Hero stickers over the lenses to keep everyone's privacy intact.
- About a quarter a mile off in the distance, there's about fifty luxhabs. Small cabins built for two people at most, with private bath rooms, small kitchenettes with freshly stocked food, personal computers, and a communications system to contact other luxhabs or make orders from the main house and kitchen. Food can be delivered by small drones if it's called for. The beds are made of a oxygenated memory gel, capable of taking nearly any consistency and shape requested, from a pudding to rows of gel-blades. Climate controls, down to programming the inhabitant's favored atmosphere or filling the luxhab with water, are in full effect. The outsides are programmable ferroliquids, so the guest can customize their vacation home's exterior, even going as far as to add porches.
When the Legionnaires approach the border, heading to the wilderness, there's a small, almost decorative-looking wall. Even those with normal hearing will pick up on a ringing tone as they get closer to it, like a bad case of tinnitus. Walking through the gates is almost like walking through an actual barrier, but once they've done that, the noise fades the further they get from it. The sonic barrier covers the resort in a dome, meaning that they'd run into the same thing if they flew straight up.
Immediately outside the wall, the jungle starts abruptly. And, compared to the relative silence of the resort, the noise of life is practically deafening. Bugs clicking, birds calling, animals screaming at one another, it all slowly fades in the deeper they get. There are trails through the jungle, but they're slowly becoming overgrown as the resort's popularity slowly fades.
As they go deeper, it's not hard to find the first actual animals. Totally unused to humanoid life, they show more curiosity than fear. Small, chicken-sized dinosaurs roam in packs, sloth-like creatures hang from the ceilings, and there are trees that have been knocked over, and recently, in some huge brawl between titans. Every now and then, a small batch of overgrown buildings can be found, mechanical parts pushed out of them by growing vines, or torn out by wild animals. Slow, crackling noises that sound like drawn out thunder echo in the distance as something snaps trees, some of them several dozen feet in diameter, like twigs in the pursuit of prey.
The only thing that Jason's marked on the maps, beyond the default markers that the resort gives out, is a lake about five miles outside of the resort. Set in a clearing, it's over a mile long and several hundred feet deep, with a cave system connected to it underneath. The data regarding the caves is corrupt, the maps refuse to include them. A river feeds into the lake by a waterfall, and a number of small creeks seem to spring up near it. It's not uninhabited, there are several fish in there. And, possibly, something living in the caverns underneath. It's rare, but someone might see animals drinking from time to time, from the small dinosaur packs to titanic mammoths... with weapon mounts that alarmingly track anything that move too close, too fast.
There's a lot to work with, and Jason's rented the place for several days. Hopefully, everyone will find what they need to relax and recover from their recent traumatic events. Or just socialize and meet new people.
[[Okay, so there's some generic activity headers up right now. Feel free to pick one up and run with activities running in any of those areas. For those of you who wanted action, I'll have a separate top-level for that. However, I won't be running any of that chaos, so feel free to take it in the direction you'd like.
If you want to do anything, anything at all, and it doesn't fit into one of my toplevels, feel free to make a new thread entirely! Go wild with it, y'know?]]
no subject
Still being a cagey fuck. The power itself is rather elaborate, but it's not like he's interested in talking about it. Perhaps in the long run, it'd be better to tell the people he's working with about his abilities, but... nah. Not today. He's on vacation.
"You really wanna know that bad."
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"I mean, not like I'm gonna die if I don't know. Unless we're stuck together fighting a baddie and not knowing how your shit works gets me killed, I guess. Mostly I'm just a nosy asshole and I'm trying to get to know my new bro."
Yeah, he hasn't forgotten about that vow he made.
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"Let's just put it this way, kid," he says slowly, straightening up from his tilted position. "If ignorance gets you killed, no skin off my back. Not interested in fraternizing with any of you. Especially not when some governing body of whoever the hell is in charge around here claims we're trying to fight some cataclysmic being capable of destroying universes."
Oh, that almost sounds like he's insinuating that he doesn't want to get attached. That's definitely not the case.
"Now beat it."
no subject
That's it. Dave just straightens up as well like he fully intends to continue following Reaper -- albeit in a less detective-ish sorta way now.
"Also, I'm pretty sure you can't fraternize with your teammates. The whole point of fraternizing is that you're not supposed to be doing it, and you're definitely supposed to be making friends with the rest of this squad of assholes. We're in this shit for the long haul so we might as well get with the program and play nice wjth the other kids."
no subject
He echoes. To him, he feels he's definitely not supposed to be making friends with the rest of this squad of assholes. He shouldn't be here. He's what 'heroes' fight against.
"I can only promise not to kill any of you if it can't be helped."
Especially Jack.
"We're here to complete missions, leading up to the big one. That's all. Find some other kids to play nice with."
If Dave intends on following him, he doesn't bother to physically shoo him away. He turns on his heels and starts to walk in the general direction of the luxhabs.
no subject
Well, he didn't necessarily say the friendship bracelets part, but he will bring Reaper a hand-woven rainbow string bracelet if he has to. He's dedicated, too.
no subject
He makes a sort of annoyed growl at the comment, but otherwise remains silent on that subject. Being aloof just came with the job when he was commander of Blackwatch, and just being a very private individual didn't exactly help in making him more friendly or approachable. Not that saying any of this would exactly make his case, so silence it is. That is, until he isn't.
"Your persistence is starting to get on my nerves."
It was amusing at first, but now he's wondering if there's any way to get rid of him that doesn't involve force.
"Trying to test my patience?" He sounds surprisingly calm though, despite everything.
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"You haven't turned into your emo mist and escaped through a vent or anything," Dave points out, grinning just a little, "So I gotta figure you don't actually mind the company that much. All talk, no superpower-enhanced bite."
no subject
He grunts, but he doesn't seem to have much of a retort to that. Slowly he starts to shrink, the black tendrils of smoke whipping lazily around him as he dissolves completely. With a burst of speed, he puts some distance between him and Dave, changing course and heading towards the storage building.
While it seemed like he was running, he wasn't making that much of an effort to lose Dave as he's still within sight.
no subject
"You're pretty garbage at the steathy thing for a guy dressed all in black who can turn into actual shadowgunk."
no subject
"You'd think I would be better at it," he says, drawling a little on certain words to only hint that he's joking. "Maybe shadowgunk just doesn't match up to time-jumping."
There's plenty of shadows and corners to slink around, and even as he's dragging a claw along the buttons and commands for the robots retrieving items, he seems to seamless blend in with the slight shadows of the walls, only to stitch back together when he hits the light.
no subject
"Hey, don't feel bad about it. We can't all be literal gods of time." His tone is straight and even as possible, so it's a good thing he isn't clinging too hard to the poker face. It's impossible to tell when he's joking sometimes when neither his voice or expression are giving any hints. "You do you. Just try your best and have fun with it."
no subject
"Oh, that's the idea."
Of course, he's pretty sure his idea of fun will only get a scoffing laugh of disbelief from most people. Yeah, sure, Reaper. Your idea of fun is totally going around maiming and killing people! Soooooo edgy! Yeah, he's not new to that sort of sentiment. Granted, ever since his transformation, he's found little to no solace in things that he once found pleasure doing. So there's really little that he enjoys anymore.
"So," he says, letting the pause settle in comfortably. "How drastic was your power nerf?"
He's curious, only because he only knows that he's been nerfed slightly. It'd be useful to know if the tweaking differs from person to person.
no subject
no subject
"Sounds like hell."
He doesn't sound very sympathetic. In fact, he almost sounds amused. It's mostly out of solidarity, what with very nearly dying and coming back as a spooky ghost corpse himself.
no subject
"Hell is tripping over your own dead body every five seconds. Like goddamn, whoever's on cleanup duty has been slacking because this place is fuckin' littered with coolkid corpses."
He even kind of appreciates the lack of sympathy. Pity feels weird, but making a joke of it all almost makes it all feel normal and okay.
"Anyway, you got nerfed?" He assumes.
no subject
"Yeah, no more infinite guns."
Not that it would've mattered, since technically, as a Legionnaire, he wasn't allowed to use lethal force anyway.
no subject
"Fuckin'-- guns? Your superpower was just neverending guns? Holy shit." Grinning ear to ear, Dave shakes his head. "Jesus fuckin' Christ. Y'got heros flyin' around and using super strength and all that shit with morals so far up their ass they can't even think of killin' anyone without breakin' out in hives, and you just have an endless supply of guns to shoot people with between bouts of spooky black mistform. Oh my god."
Also lost for the moment, it seems, is his control on his accent. Which he evidentally has, a slight twang slipping into his words.
no subject
His voice seems to have lifted just a touch.
"They can take the life out of a soldier, but they can't take the soldier outta me. Guess it stuck." He's now achingly reminded of the fact that he's missing one of the guns he's got. "Now they've got me functioning at less than efficient. How fucked is that?"
It's not a genuine complaint per se, as he's still being somewhat sarcastic and his tone is still too overly casual for it. He pushes a button, and a basketball comes up for no particular reason.
no subject
"At least they kind of have an excuse for that. The whole 'no killing' thing and all. Not sure how they justify giving me training wheels on the time travel. But whatever."
Idly, he picks up the basketball, turning it over in his hands with an awkwardness like he's never held one before. Granted, he could probably count the number of times in his life he's touched any piece of sporting equipment on his fingers, so it's probably that that far off.
"So," Dave begins, with the too-casual manner if someone about to ask something potentially stupid and/or insensitive. "Is the mask a permanent thing, or are you just into looking spooky and mysterious literally all the time?"
no subject
He doesnt say anything though, figuring Dave will come to a reasonable conclusion for himself one of these days.
"Permanent."
Back to being terse. He picked up on the too-casual tone, something he's more than familiar with (and implemented often himself) and had a feeling the question would come up sooner than later.
no subject
"That's cool. I feel ya." Dave just shrugs, sticking firmly to his casual guns, and taps the frames of his shades. "This shit is pretty much glued to my face for all eternity so I get it."
Totally the same thing. Totally.
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So he doesn't so much as wince. He just shrugs and tosses Reaper the ball with the awkwardness of someone who's never made a proper pass before in his life.
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"Any last questions?"
(no subject)
(no subject)