Jason Lee Scott (
kingtyrantranger) wrote in
legionmissions2016-11-11 12:53 am
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Camping: Part II!
Jason didn't exactly sell the new world well. Stepping through the Threshold Gate, the Legionnaires find themselves on a landing platform overseeing their new vacation hotspot. The first thing they'll notice is that everything feels slightly heavier. Nothing dramatic, but if they were carrying a hundred pounds of stuff, now they've got twenty more pounds weighing them down. The planet, Futuro's Folly, is as advertised, hollowed out with the entire ecosystem on the inside. Outside, if they'd bothered to look, there was only a barren, crater-pocked surface of a dwarf planet about half the size of Pluto. Inside, however...
While they're standing in the midst of what was surely once a base of some kind, the criminal resort according to Jason, it doesn't stretch out very far. Just about three quarters of a mile out, the 'settled' area ends, taken over by a vibrant jungle of dense violet and orange foliage, with gigantic red and blue mushrooms filling just as much area as the trees. More, in some cases, as some of them seem to be miles high off in the distance, just when the earth seems to start curving in on itself. An orange sphere that seems to be the size of a silver dollar hangs in space above their heads, with something rotating in the core of it. If anyone were to watch it, the orb flickers rapidly as rings blur around the sphere itself. After about 8 in the evening, the fields that the rings generated would turn slightly opaque, bringing darkness to the entire planet at once.
The former crime resort itself isn't exactly in the best of shape. By 31st century standards, the technology is centuries out of date and finding people who are capable of repairing it without ruining the 'historical significance' is increasingly difficult. There are six main buildings other than the small spaceport they're standing in:
When the Legionnaires approach the border, heading to the wilderness, there's a small, almost decorative-looking wall. Even those with normal hearing will pick up on a ringing tone as they get closer to it, like a bad case of tinnitus. Walking through the gates is almost like walking through an actual barrier, but once they've done that, the noise fades the further they get from it. The sonic barrier covers the resort in a dome, meaning that they'd run into the same thing if they flew straight up.
Immediately outside the wall, the jungle starts abruptly. And, compared to the relative silence of the resort, the noise of life is practically deafening. Bugs clicking, birds calling, animals screaming at one another, it all slowly fades in the deeper they get. There are trails through the jungle, but they're slowly becoming overgrown as the resort's popularity slowly fades.
As they go deeper, it's not hard to find the first actual animals. Totally unused to humanoid life, they show more curiosity than fear. Small, chicken-sized dinosaurs roam in packs, sloth-like creatures hang from the ceilings, and there are trees that have been knocked over, and recently, in some huge brawl between titans. Every now and then, a small batch of overgrown buildings can be found, mechanical parts pushed out of them by growing vines, or torn out by wild animals. Slow, crackling noises that sound like drawn out thunder echo in the distance as something snaps trees, some of them several dozen feet in diameter, like twigs in the pursuit of prey.
The only thing that Jason's marked on the maps, beyond the default markers that the resort gives out, is a lake about five miles outside of the resort. Set in a clearing, it's over a mile long and several hundred feet deep, with a cave system connected to it underneath. The data regarding the caves is corrupt, the maps refuse to include them. A river feeds into the lake by a waterfall, and a number of small creeks seem to spring up near it. It's not uninhabited, there are several fish in there. And, possibly, something living in the caverns underneath. It's rare, but someone might see animals drinking from time to time, from the small dinosaur packs to titanic mammoths... with weapon mounts that alarmingly track anything that move too close, too fast.
There's a lot to work with, and Jason's rented the place for several days. Hopefully, everyone will find what they need to relax and recover from their recent traumatic events. Or just socialize and meet new people.
[[Okay, so there's some generic activity headers up right now. Feel free to pick one up and run with activities running in any of those areas. For those of you who wanted action, I'll have a separate top-level for that. However, I won't be running any of that chaos, so feel free to take it in the direction you'd like.
If you want to do anything, anything at all, and it doesn't fit into one of my toplevels, feel free to make a new thread entirely! Go wild with it, y'know?]]
While they're standing in the midst of what was surely once a base of some kind, the criminal resort according to Jason, it doesn't stretch out very far. Just about three quarters of a mile out, the 'settled' area ends, taken over by a vibrant jungle of dense violet and orange foliage, with gigantic red and blue mushrooms filling just as much area as the trees. More, in some cases, as some of them seem to be miles high off in the distance, just when the earth seems to start curving in on itself. An orange sphere that seems to be the size of a silver dollar hangs in space above their heads, with something rotating in the core of it. If anyone were to watch it, the orb flickers rapidly as rings blur around the sphere itself. After about 8 in the evening, the fields that the rings generated would turn slightly opaque, bringing darkness to the entire planet at once.
The former crime resort itself isn't exactly in the best of shape. By 31st century standards, the technology is centuries out of date and finding people who are capable of repairing it without ruining the 'historical significance' is increasingly difficult. There are six main buildings other than the small spaceport they're standing in:
- The main building. The top three floors were once dedicated to administration, communications, and security. The bottom two floors are dedicated recreational areas, with infonet hookups (reception's not a problem when you can turn your entire planet into a signal amplifier), a variety of holographic games, and a bar/lounge area with some futuristic gambling machines tucked into a corner. Jason has turned on the parental controls, however.
- Behind the main building is the storage center. There's a vast array of vehicles, furniture, and machinery that can be asked for, and it's all stored underground. Simply type in a command and the robots underground will shove the requested item into the gravity tubes, shooting them up to the customer's level.
- The food court has the option to make your own food as well as an outdated and slightly buggy robo-chef that can make a variety of meals. Meat is on the menu, but if anyone asks for meals that require it, they'll have a long wait. The larder hasn't been stocked in centuries. However, it does have coffee. STRONG coffee. And just about any vegan meal you could ask for. It's open air, but can be covered with a dome at the push of a button. The dome has controllable transparency and can be programmed to display any number of things as a ceiling.
- Standing roughly three hundred yards apart are two convertible athletic fields, each about a half-mile in distance. In the old days, they'd hold races or gladiatorial bouts in them. They'll form just about any field needed, however, from obstacle courses and splatterball to golf to the now-illegal slaughterball rings or laser tag arenas. However, most of the gear needed to play is in the storage center.
- Finally, there's a single public bath house. Rather than the sonic showers of Legion World, these use real water. The bath house holds rooms for spas, saunas, massages, public bathing, and showers. Jason has assured everyone, however, that there are private bathing arrangements. He neglects to mention the cameras that subtly fill the rooms, though they are now sporting brand new Legion of Super-Hero stickers over the lenses to keep everyone's privacy intact.
- About a quarter a mile off in the distance, there's about fifty luxhabs. Small cabins built for two people at most, with private bath rooms, small kitchenettes with freshly stocked food, personal computers, and a communications system to contact other luxhabs or make orders from the main house and kitchen. Food can be delivered by small drones if it's called for. The beds are made of a oxygenated memory gel, capable of taking nearly any consistency and shape requested, from a pudding to rows of gel-blades. Climate controls, down to programming the inhabitant's favored atmosphere or filling the luxhab with water, are in full effect. The outsides are programmable ferroliquids, so the guest can customize their vacation home's exterior, even going as far as to add porches.
When the Legionnaires approach the border, heading to the wilderness, there's a small, almost decorative-looking wall. Even those with normal hearing will pick up on a ringing tone as they get closer to it, like a bad case of tinnitus. Walking through the gates is almost like walking through an actual barrier, but once they've done that, the noise fades the further they get from it. The sonic barrier covers the resort in a dome, meaning that they'd run into the same thing if they flew straight up.
Immediately outside the wall, the jungle starts abruptly. And, compared to the relative silence of the resort, the noise of life is practically deafening. Bugs clicking, birds calling, animals screaming at one another, it all slowly fades in the deeper they get. There are trails through the jungle, but they're slowly becoming overgrown as the resort's popularity slowly fades.
As they go deeper, it's not hard to find the first actual animals. Totally unused to humanoid life, they show more curiosity than fear. Small, chicken-sized dinosaurs roam in packs, sloth-like creatures hang from the ceilings, and there are trees that have been knocked over, and recently, in some huge brawl between titans. Every now and then, a small batch of overgrown buildings can be found, mechanical parts pushed out of them by growing vines, or torn out by wild animals. Slow, crackling noises that sound like drawn out thunder echo in the distance as something snaps trees, some of them several dozen feet in diameter, like twigs in the pursuit of prey.
The only thing that Jason's marked on the maps, beyond the default markers that the resort gives out, is a lake about five miles outside of the resort. Set in a clearing, it's over a mile long and several hundred feet deep, with a cave system connected to it underneath. The data regarding the caves is corrupt, the maps refuse to include them. A river feeds into the lake by a waterfall, and a number of small creeks seem to spring up near it. It's not uninhabited, there are several fish in there. And, possibly, something living in the caverns underneath. It's rare, but someone might see animals drinking from time to time, from the small dinosaur packs to titanic mammoths... with weapon mounts that alarmingly track anything that move too close, too fast.
There's a lot to work with, and Jason's rented the place for several days. Hopefully, everyone will find what they need to relax and recover from their recent traumatic events. Or just socialize and meet new people.
[[Okay, so there's some generic activity headers up right now. Feel free to pick one up and run with activities running in any of those areas. For those of you who wanted action, I'll have a separate top-level for that. However, I won't be running any of that chaos, so feel free to take it in the direction you'd like.
If you want to do anything, anything at all, and it doesn't fit into one of my toplevels, feel free to make a new thread entirely! Go wild with it, y'know?]]
no subject
"You don't have to apologize."
He leans back in his chair, taking a long sip in an attempt to cover for the fact that he has nothing comforting to say. This is supposed to be his apology, not Reinhardt's and he feels the guilt creeping up into his chest at the way this conversation has gone.
"It was my fault."
Jack knows that's simplifying the situation--that there were countless factors at play, many involving entities much bigger than him. It doesn't change the fact that he thinks he could have done better. That in many ways, he failed them all.
no subject
Gabriel, maybe. But not Jack.
"... My first instinct is to tell you that there is nothing to apologize for," He started, taking a sip from his drink. The old man's shoulders visibly sagging, as he sighed deeply. "But... it's not really that simple, I suppose. I... have yet to give you the chance to actually explain everything. To tell me your side of the story. Until then, I... would not feel right demanding an apology from you."
no subject
As far as Jack is concerned, there's everything to apologize for. He can talk to himself about how he's doing this for them all he wants, but it doesn't change the fact that he's been selfish. Reckless. Saw the chance to remove Jack Morrison from the equation and took it, leaving all of his friends to weather the collapse of their organization alone.
Offered the chance to provide an explanation, he finds himself coming up empty. He seems to take a moment to collect his thoughts.
"Someone has to find out what happened to Overwatch."
no subject
He was trying to lighten the mood some, hoping to maybe earn a chuckle. Not so much to change the subject, but to give himself time to figure out what to say. This was a much more complicated situation than he was used to, and he was positive he didn't even know half of it. One thing was certain though...
He needed to know why.
"And what did happen to Overwatch?" Reinhardt asked, raising his flask to take another sip. "I imagine at this point, you have an idea."
no subject
He doesn't have all the answers--Gabriel's role in it is the biggest unknown, and he's not going to find that out anytime soon. What Jack does know is that the Blackwatch mutiny was real, and it was something an outside force took advantage of.
"Someone wanted it gone. Reyes and me gave them the excuse they needed to hit delete."
no subject
It was almost funny, were it not also sobering.
Not that it stopped Reinhardt from chuckling, even if this one had a bit of a bitter tone to it. "It figures... of course our enemies would take advantage of an internal affair. It seems underhanded enough."
no subject
"The whole thing was an internal affair."
Not entirely--Jack thinks that Talon had something to do with it, too, given how it seems to have absorbed what's left of Blackwatch, but the important thing is that it was an inside job just as much as it was an outside one. That's the part that hurts the most.
"If you think the UN didn't have a hand in it, you're wrong."
no subject
And he wasn't sure how he felt about it.
For a moment, he didn't say anything. He simply sat there, quietly, considering the words Jack had spoken. His expression was tense, as if he was giving this some serious consideration. Until finally, with a tense voice, he spoke. "And... why do you believe that?"
He needed to know. He needed evidence.
no subject
Jack knows full well what Reinhardt feels about Blackwatch--it's probably something they'll never agree on. Of course, it had gone completely off the rails over its twenty-year existence, but Jack recognizes the need for that kind of division. There is no peace without sacrifice, or compromise.
Maybe if Gabriel had been the man Jack thought he was, things would have turned out differently. Either way, the UN turned on them as soon as the dirty laundry got aired.
no subject
"... That is a lot to accept, my friend," Reinhardt said, his cup set down on the counter. Both hands wrapped around it, as he stared intently into the contents of the cup. "Not that I do not believe you, far from it... it just brings many things into questions, things that I had never considered before..."
Had Overwatch been funded with ulterior motives in mind? Was Blackwatch meant to destroy Overwatch from within? Those questions, and more, rang through Reinhardt's head. But all the same, he refused to let it bog him down. His tense expression changing into a wide smirk, as he brought a hand up, and firmly brought it down on Jack's back.
"I suppose that just means we will have to bring them to justice together!"
no subject
Jack sounds tired and maybe a little disappointed, like they could have done better than accept the easy answer. Of course, if they hadn't, then maybe it would be worse than just the Recall. There's no way this ends well, so the most he'd tried to do was keep them out of the crossfire.
Doesn't mean they had to settle.
Reinhardt hasn't changed at all, it seems, and Jack lets out an exasperated sigh at talk of justice.
"Not sure your idea of justice is the same as mine."