The Legion [Mods] (
letsgolegion) wrote in
legionmissions2016-12-03 06:49 pm
Entry tags:
THE RIMBORIAN JOB [modplot]
Who| Open to everyone in the plot (players can have 1 character participate)
What| A very snazzy heist
Where| The New Jersey Casino, on the crime planet Rimbor
When| After all the media shenanigans, before "Valor's Day."
Warnings/Notes| None! Just some good clean larcenous fun!

The theft of the artifact has been explained, the mission objectives have been given to all participants, the useful tech has been handed out, the facial holograms are on to obscure everyone's identities as Legionnaires, and everyone has been provided wardrobes by the Athramites to allow them all to dress to the nines. All participants are also linked together with Brainiac 5 and Kid Q, and with each other, via their telepathic earplugs, allowing them to synchronize their respective tasks.
Amidst the backdrop of flashing lights and holograms, the teams have a soundtrack of the casino's beeps, boops, holo-displays, and ringing noises, but if there was an actual soundtrack, for real, it probably would sound a little like...this.
Sometimes justice can't be bought or sold, but in this case, there's nothing stopping them from stealing it.
[ooc: Plot infopost/signups here.]
What| A very snazzy heist
Where| The New Jersey Casino, on the crime planet Rimbor
When| After all the media shenanigans, before "Valor's Day."
Warnings/Notes| None! Just some good clean larcenous fun!

The theft of the artifact has been explained, the mission objectives have been given to all participants, the useful tech has been handed out, the facial holograms are on to obscure everyone's identities as Legionnaires, and everyone has been provided wardrobes by the Athramites to allow them all to dress to the nines. All participants are also linked together with Brainiac 5 and Kid Q, and with each other, via their telepathic earplugs, allowing them to synchronize their respective tasks.
Amidst the backdrop of flashing lights and holograms, the teams have a soundtrack of the casino's beeps, boops, holo-displays, and ringing noises, but if there was an actual soundtrack, for real, it probably would sound a little like...this.
Sometimes justice can't be bought or sold, but in this case, there's nothing stopping them from stealing it.
[ooc: Plot infopost/signups here.]

MISSION TASKS
The only way for them to pull this off is to think fast, stay on their toes, and work together.
[ooc: After getting your group's task approved by the mods, you can set up threads for your groups and pairs under this top-level.]
Team ArmorBros (Wash & York)
Stepping back to let Wash step in and gamble a little so he can focus on fudging a few rounds in his favor on the sly is simple enough- breaking before his luck streak turns sour and watching Wash count cards like a Champ? Kinda fun.
"Wanna hit the roulette table next? I think we can get a pretty big crowd going."
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So he plays up the couple aspect, pretending to be tipsy, leaning against York, laughing a bit too much, and getting a reputation at the tables for someone who makes risky bets on the regular and occasionally wins big. It's all calculated - York's shifting the odds in his favor, and he's counting cards easily - and it seems to be working. He wins his last few rounds of poker (big enough bets for huge stacks of chips by the time he cashes out, small enough that they don't need to take his name for security purposes), tips the waitress who brings him and York their next drinks (big enough to be appreciated, small enough not to be remembered), and gets up to walk with York.
"Craps," he says under his breath. "That's where the pit boss we're looking for is stationed, and a big enough win will bring him over." He gets louder as they approach the table, slipping back into the drunken, affectionate persona and bumping York's shoulder with his. "And you can draw a crowd anywhere."
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Every time he's reminded that it's Wash his act falters a little- but only a little. A cough, a supportive arm around the fake drunk waist- focus on flirting. On nudging the numbers. "Craps it is-"
The swift change from business to flirtatious banter has him stuttering on his next line, hidden by a swift sip of his drink. Oh god he's not sure if this is adorable, smooth, or dorky. Wash, why? "Clearly you've never looked in a mirror."
Not Wash, Not Wash, Not Wash. Random handsome dude he wants to get lucky with- ok. He can do this. It's a steadying hand meets a half lean, the palm he rests in the small of Wash's back, guiding him in position. Attentive, not possessive, friendly, not creepy. A delicate balance that's hard to gauge when he keeps remembering this is the guy Carolina shot in the dick with a grapplinghook that one time.
Team We Could Do This Blindfolded. Yeah. Let's Do It Blindfolded. (York, Parker, Sombra)
It also happens to be Parker's bag and Sombra's bag and this is a bag they can all carry with style, skill, and flair. As usual when presented with a task with women of his level or better- he spends half the time on task and half the time flirtatiously admiring their technique. Parker's a little old fashioned, Sombra a little lateral to his own skills, but all of them can cut through most of this security like a hot knife through butter.
Getting to play arm candy in a holographic suit? That much more of a bonus. "So ladies-"
All easy charm, smirking as he leans sidewise conspiratorially. "Where do we hit first?"
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She couldn't have asked for better timing. This job is approved by the Legion and it will give her an opportunity to see the skills of the people on team whose hats aren't as white as new-fallen snow. She's especially excited to see newbie Azúcar at work, since she's supposed to be a hacker and that's exactly what Parker needs to get to work on stealing the past before Legion Legacies gets their hands on anyone's stories.
All she really has to remember is to not stab any of the barflies who might get a little frisky.
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She's not bothering to look at either of them when she says it, admiring herself (namely checking the bright pink sheen of her hologram-given lipstick) in the nearest floor to ceiling mirror built into the wall, limned in neon light. A few finishing touches— a couple of tugs on the phosphorescent green liner of her coat, its layered hood (alongside the rest of her outfit, really) more than a little out of place amongst better-dressed peers— and Sombra turns back to face the rest of her entirely viable team. "You want me to do a quick scan? Maybe pick up a few targets?"
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The music's good and while there's not a dance floor at or around the bar- no reason why someone well to do and a little tipsy wouldn't try to get in one or two rounds with Parker before they notice something important is missing.
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Team YoLo (York & Locus)
"Clear." his head swings around to peer down the length of the corridor from whence they've come. "I figure one good sweep before we mark vehicles for everyone else oughta do. Doesn't seem to be much security down here."
Yet.
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At that point, it will be all they can do to pull out without risking further damage or casualty. Luckily, his focus has been on the security force for most of the evening. He knows what to expect.
He keeps his weapon -- non-lethal, as they'd required -- at the ready as they make their way through the garage.
"Exit points?"
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And with gated exit points at the southwest corner. Fantastic. "One on the southern wall, two on the southwest, both manned. We're gonna have to take them out."
Knock them out. Not, well. Kill. Nonlethal means here.
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He's not keen on being surprised, at this point.
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The Fashion Police (Dipper 'n' Pidge)
But if and when she goes back to Earth, she'll know how to do it: Dress up as a tiny fashionista alien.
"Is this plan starting to seem a little ridiculous to you too?"
Re: The Fashion Police (Dipper 'n' Pidge)
He waved a hologram-covered hand vaguely in the air.
"Just be grateful no one suggested a gun sword for this one."
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She thought that was just a dumb made-up anime thing, but can figure out how stupid it is later. She eyes the guards at the casino entrance.
"Are we going for charm or annoyance here?" The Anthramites can certainly do both...
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fabulous adventures of jack n dave
Most everyone on the casino floor is far too engrossed in making (or more often losing) money to pay attention to one guy in a suit—they pay even less attention to a kid in a suit, especially one who can be there one minute, gone the next (time powers? sure, 76 isn’t complaining). He can only hope that Dave doesn’t turn into a liability.
He’s got his eye on security, watching their patterns, seeing how often they come and go and from where. It doesn't take him long to realize when they'll have an opening, and he makes sure to duck out of the main floor before pinging Dave on his communicator.
"You're going to have a shot in a few minutes when the security guards switch. Think you can get a card off them?"
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He doesn't even bother ducking out of the crowd to answer the comm. It's too loud in here for anyone to hear if he's being quiet, and he's used to talking to himself anyway. Nothing new here folks, just an awkward teen mumbling into his collar.
"Yeah, probably. If you can cause a little bit of a scene, anyway." Despite his blasé manner, tone casual as all hell like they weren't pulling a casino heist right out of one of Egbert's shitty movies, Dave did keep a subtle eye on the gamblers around him. Making sure no one was paying him too much attention and all. "Actual legitimate timestopping is a bit out of my league here, blame the training wheels this universe stuck on me for that shit. I'll be able to freeze like maybe a twenty foot radius, but that'd look mad weird to everyone else here, and aiming for something a bit more localized ain't gonna help if someone outside that notices the teenager pickpocketing security guards, y'know? So gimme a good distraction, pops. Keep everyone looking elsewhere for a bit. 'S gonna be hard, I know, it takes a lot to get people to take their eyes off a Strider, but I believe in you."
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He scans the room, looking for the best method of distraction. A good commotion is trickier than most people realize. He'll have to direct enough attention to the scene without putting himself in jeopardy, which requires some degree of forethought.
"How much property damage do you need?"
He's eyeing a waitress carrying far too many glasses on a very large tray. That might be a good start.
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CAR CHASES
Fortunately, each group can work together, driving, navigating, and even using their powers to stymie their pursuers. Sometimes if their hover-car gets totaled, they might have to switch to another, allowing multiple drivers to take their turn.
BARRY ALLEN AND PARKER
CASEY JONES, DAVE STRIDER, AGENT YORK
MISSION OBJECTIVE - LOCUS, SOLDIER: 76, SOMBRA
Now all they have to do is get inside. Fortunately, there are many possible ways. Hacking a nearby console, using biometrics like fingerprints or retinal scans that had been passed to them by teammates, or even force now that the security cameras and sensors are down.
[ooc: The players involved in this can either crack the vault themselves or god that they received biometrics or other assistant for an easy way in. What they'll find most challenging is getting back out again. =3]
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The problem is that there are a lot of vaults, and he can't spend all his time breaking into every single one. Luckily, he's not in this alone.
So he lets other Legionnaires get to work searching systematically--he heads to the back of the maze of vaults, thinking that the most important item is going to be tucked away. Now that they're off the casino floor, he puts his visor back on, and the environment scanner is quick to let him know he isn't alone. At least one other Legionnaire seems to have the same idea.
76 doesn't say anything, just gestures to the particular vault he's got his eye on. He can do this faster if he has some backup.
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Though if Reaper asks later on, she might take credit for it anyway.
Crouched adjacent to the vault he's eyeing, her palm's pressed flat to a lidded outlet — a technological hub linked to the local security network (one she and Reaper worked hard to tap at its source)— azure tethers mapping out a labyrinth of code where they creep out from beneath her nails. At her side floats an intangible display, linked to what she's directly hacking and acting as a liason for her own neural processes; for now, it's fixed on the security feed, and out of the edges of its peripheral scan, she detects the faint trace of someone else before dismissing it in favor of something a little more pressing.
Across the telepathic earpiece, short-range, she adds: [Apagando las luces. Watch your step.]
You know, before the lights go out entirely.
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Luckily, the HUD in his helmet still allows him to pick out the outline of what he's looking at as he moves into position, his rifle -- of the non-lethal variety -- still in hand. Looks to be other Legionnaires in this sector, which means that the prize is likely close. All the other vaults being searched have so far turned up nothing of use.
This, however, feels like they're on the right track. If for no other reason than he's certain there aren't as many security guards here as there ought to be. Something's up.
[ Whatever you're doing, hurry. We won't be alone in here for long. ]
There's nothing he can add to the effort to crack the vault, so he'll just mind the door. Though in the dark, his scope is now damn near worthless.
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